Building Resilient Systems

# Building Resilient Systems
Systems fail. Plan for it. Build systems that degrade gracefully and recover quickly.
## Resilience Principles
**Redundancy**
No single points of failure. Multiple instances, multiple zones, multiple regions.
**Graceful Degradation**
When something fails, reduce functionality instead of crashing.
**Fast Recovery**
Detect failures quickly. Recover automatically.
## Patterns for Resilience
**Retry Logic**
Transient failures happen. Retry with exponential backoff.
**Circuit Breaker**
Stop calling failing services. Monitor and auto-reset.
**Timeout**
Don't wait forever. Fail fast with reasonable timeouts.
**Bulkhead**
Isolate resources. Prevent cascade failures.
## Chaos Engineering
**Test Failure Scenarios**
- Kill random instances
- Inject latency
- Simulate network partitions
- Overflow resources
## Monitoring and Alerting
- SLIs and SLOs
- Error budgets
- Incident response plans
- Post-mortem culture
Hope for the best. Plan for the worst.
